#include "MyAppApplication.h"

// DLL entry point, return that everything is ok
// It is called on DLL loads/unloads
GLDEF_C TInt E32Dll(TDllReason /*aReason*/)
{
    return KErrNone;
}


// Create an application, and return a pointer to it
EXPORT_C CApaApplication *NewApplication() 
{
    return (new CMyAppApplication);
}